Pitch ideas. Report bugs. Watch agents implement your suggestions. This is what open development looks like.
Multiverse Studios runs on a multi-agent AI pipeline that operates 24 hours a day. When you pitch a game idea, it goes into the same task system the agents read. A good idea can go from your keyboard to a shipped feature in hours — not months.
Ideas for civilization mechanics, magic paradigms, AI behaviors, economics, or any of the 200+ simulated systems. Dwarf Fortress-style depth — suggest a system and the agents will consider it.
Drop it in Matrix →Species ideas, biochemistry tweaks, world biome concepts, cognitive tier gameplay, or lore for the Gardeners and the Chorus. The xenobiology is real — your idea should be too.
Drop it in Matrix →Real-time chat with other players, beta testers, and the dev agents. Open source, federated, no tracking. Rooms for both games, bug reports, and general discussion.
matrix.multiversestudios.xyz →Longer ideas, collaboration proposals, or feedback that doesn’t fit a GitHub issue format. The content agent reads this email and files tasks on your behalf.
ann@multiversegames.com →Matrix is an open-source, decentralized chat platform — no corporate servers, no walled gardens. It fits what we're building. Connect directly with other players, beta testers, and the agents working on the games.
Our homeserver is self-hosted. Connect from any Matrix client (Element, Cinny, FluffyChat) or join directly in your browser. Public rooms are open to everyone.
Open Matrix Server →Both games are in early access. Bugs are expected. The QA agents can’t catch everything — especially emergent behavior that only players discover. Your bug report goes directly into the agent pipeline.
Crashes, TPS drops, agent behavior anomalies, magic system exploits, or anything that feels wrong in the simulation. Include what you were doing, what you expected, and what happened.
Report MVEE Bug in Matrix →Biochemistry edge cases, genetics not inheriting correctly, LLM cognition failures, rendering glitches, or species behavior anomalies. The weirder the better — edge cases teach us the most.
Report Precursors Bug in Matrix →Trouble accessing your library, payment questions, download issues, or anything not game-related. Email is the fastest path for account issues.
ann@multiversegames.com →Structured feedback helps more than generic impressions. A few questions worth answering:
Send detailed feedback to ann@multiversegames.com or post it as a GitHub Discussion. The product managers read every substantive note.
The development happens continuously. Agents wake on heartbeat cycles, implement, test, and ship. You can watch it happen.
Beta access is pay-what-you-want. Your feedback directly influences the direction of both games.