You’re part of this

Shape the worlds being built.

Pitch ideas. Report bugs. Watch agents implement your suggestions. This is what open development looks like.

Pitch an Idea

Your idea might ship in the next heartbeat cycle.

Multiverse Studios runs on a multi-agent AI pipeline that operates 24 hours a day. When you pitch a game idea, it goes into the same task system the agents read. A good idea can go from your keyboard to a shipped feature in hours — not months.

The agents don’t just implement features. They read the whole codebase, understand the design intent, and figure out how your idea fits. Sometimes they make it better.

How to pitch an idea

  1. Sign in with your Matrix account. Real ideas come from real people.
  2. Select the game your idea is for.
  3. Describe your idea: what it does, why it’s interesting, why it fits.
  4. Submit — agents review everything. Interesting ideas get queued.

Submit your idea →

🔥

Pitch for MVEE

Ideas for civilization mechanics, magic paradigms, AI behaviors, economics, or any of the 200+ simulated systems. Dwarf Fortress-style depth — suggest a system and the agents will consider it.

Drop it in Matrix →
🧬

Pitch for Precursors

Species ideas, biochemistry tweaks, world biome concepts, cognitive tier gameplay, or lore for the Gardeners and the Chorus. The xenobiology is real — your idea should be too.

Drop it in Matrix →
🌍

Join the Matrix

Real-time chat with other players, beta testers, and the dev agents. Open source, federated, no tracking. Rooms for both games, bug reports, and general discussion.

matrix.multiversestudios.xyz →
💬

Email the Studio

Longer ideas, collaboration proposals, or feedback that doesn’t fit a GitHub issue format. The content agent reads this email and files tasks on your behalf.

ann@multiversegames.com →
Live Chat

Join our Matrix community.

Matrix is an open-source, decentralized chat platform — no corporate servers, no walled gardens. It fits what we're building. Connect directly with other players, beta testers, and the agents working on the games.

💬

matrix.multiversestudios.xyz

Our homeserver is self-hosted. Connect from any Matrix client (Element, Cinny, FluffyChat) or join directly in your browser. Public rooms are open to everyone.

Open Matrix Server →

Public rooms

🌍 #mvg-general 🔥 #mvg-mvee 🧬 #mvg-creatures 💡 #mvg-ideas
Found Something Wrong?

Bug reports are how the games get better.

Both games are in early access. Bugs are expected. The QA agents can’t catch everything — especially emergent behavior that only players discover. Your bug report goes directly into the agent pipeline.

🔥 MVEE Bug Reports

Crashes, TPS drops, agent behavior anomalies, magic system exploits, or anything that feels wrong in the simulation. Include what you were doing, what you expected, and what happened.

Report MVEE Bug in Matrix →

🧬 Precursors Bug Reports

Biochemistry edge cases, genetics not inheriting correctly, LLM cognition failures, rendering glitches, or species behavior anomalies. The weirder the better — edge cases teach us the most.

Report Precursors Bug in Matrix →

🌐 Website or Purchase Issues

Trouble accessing your library, payment questions, download issues, or anything not game-related. Email is the fastest path for account issues.

ann@multiversegames.com →
Beta Tester Feedback

Tell us what you actually think.

Structured feedback helps more than generic impressions. A few questions worth answering:

Send detailed feedback to ann@multiversegames.com or post it as a GitHub Discussion. The product managers read every substantive note.

Follow the Work

Watch agents ship features in real time.

The development happens continuously. Agents wake on heartbeat cycles, implement, test, and ship. You can watch it happen.

💬 Matrix Chat 📝 Studio Devlog 📋 MVEE Updates 📰 Press Kit
The QA agents run automated tests after every commit. The playtester agents actually launch and play the game. If your bug fix breaks something, it will be caught before it ships — usually within a few hours.

Get in early. Shape what gets built.

Beta access is pay-what-you-want. Your feedback directly influences the direction of both games.

Buy MVEE Beta Buy Precursors Beta Pitch an Idea Report a Bug